Perplex
Content
  • Exponents & Logarithms
  • Approximations & Error
  • Sequences & Series
  • Counting & Binomials
  • Proof and Reasoning
  • Complex Numbers
  • Cartesian plane & lines
  • Quadratics
  • Function Theory
  • Transformations & asymptotes
  • Polynomials
  • 2D & 3D Geometry
  • Trig equations & identities
  • Vectors
  • Probability
  • Descriptive Statistics
  • Distributions & Random Variables
  • Differentiation
  • Integration
  • Differential Equations
  • Maclaurin
Other
  • Review Videos
  • Blog
  • Landing Page
  • Sign Up
  • Login
  • Perplex
    IB Math AAHL
    /
    Trig equations & identities
    /

    The Unit Circle

    Edit
    The Unit Circle

    The Unit Circle

    Sine, cosine & tangent functions in the unit circle

    Want a deeper conceptual understanding? Try our interactive lesson!

    Exercises

    No exercises available for this concept.

    Key Skills

    Sine and Cosine on the Unit Circle
    SL 3.5

    The key idea with triangles who's hypotenuse lie on the unit circle (that form an angle of θ with the x-axis) is that cosθ represents length of the base, and sinθ represents the height.


    Take a look at the graph below and notice the following relationships always hold:

    cosθsinθ​=x-coordinate=y-coordinate​


    Powered by Desmos

    Key values of Sin, Cos & Tan
    SL 3.5

    The following table shows the values of sinθ and cosθ for the so called critical angles θ. These are angles that give "nice" values for sin and cos:


    θ (rad)

    sinθ

    cosθ

    0

    0

    1

    6π​

    21​

    2√3​

    4π​

    2√2​

    2√2​

    3π​

    2√3​

    21​

    2π​

    1

    0


    Powered by Desmos


    Quadrants
    SL 3.5

    The unit circle can be divided into quadrants based on the sign of cosθ and sinθ. These correspond to the 4 quadrants produced by the intersection of the x and y axes. The quadrants are denoted Q1, Q2, Q3 and Q4.

    Quadrant

    sin

    cos

    Q1

    +

    +

    Q2

    +

    -

    Q3

    -

    -

    Q4

    -

    +

    Powered by Desmos

    Periodicity
    SL 3.5

    Since a full circle is 2π radians, adding 2π to any angle θ gives the same point on the unit circle. In fact, adding any integer multiple of 2π gives the same point:

    cos(θ+2kπ)sin(θ+2kπ)​=cosθ=sinθ​
    Symmetry About the X-axis
    SL 3.5
    sin(−θ)cos(−θ)​=−sinθ=cosθ​
    Symmetry About the Y-axis
    SL 3.5
    sin(π−θ)cos(π−θ)​=sinθ=−cosθ​
    Symmetry About the Origin
    SL 3.5
    sin(θ+π)cos(θ+π)​=−sinθ=−cosθ​
    Relating Angles Between Quadrants
    SL 3.5

    Once the values of sin and cos are memorized for critical angles in the first quadrant, you can use the rules of symmetry and periodicity to determine the values of critical angles in arbitrary quadrants.