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Perplex
Perplex
Dashboard
Topics
Exponents & LogarithmsRounding & ErrorSequences & SeriesCounting & BinomialsProof and ReasoningComplex NumbersAlgebra Skills
Cartesian plane & linesQuadraticsFunction TheoryTransformations & asymptotesPolynomials
2D & 3D GeometryTrig equations & identitiesVectors
ProbabilityDescriptive StatisticsBivariate StatisticsDistributions & Random Variables
DifferentiationIntegrationDifferential EquationsMaclaurin
Review VideosFormula BookletMy Progress
BlogLanding Page
Sign UpLogin
Perplex
/
Trig equations & identities
/
The Unit Circle
Trigonometric Functions
The Unit Circle
Trig equations & identities

The Unit Circle

0 of 0 exercises completed
The unit circle: using \(\cos\theta\) and \(\sin\theta\) as the \(x\)- and \(y\)-coordinates of a point on the circle, key exact values and quadrants, symmetry rules, periodicity, tangent as \(\tan\theta=\frac{\sin\theta}{\cos\theta}\), and \(\sin^2\theta+\cos^2\theta=1\).

Want a deeper conceptual understanding? Try our interactive lesson!

Sine and Cosine on the Unit Circle
SL 3.5

The key idea with triangles who's hypotenuse lie on the unit circle (that form an angle of ​θ​ with the ​x​-axis) is that ​cosθ​ represents length of the base, and ​sinθ​ represents the height.


Take a look at the graph below and notice the following relationships always hold:

​
cosθsinθ​=x-coordinate=y-coordinate​
​


Key values of Sin, Cos & Tan
SL 3.5

The following table shows the values of ​sinθ​ and ​cosθ​ for the so called critical angles ​θ. These are angles that give "nice" values for ​sin​ and ​cos:


​θ​ (rad)

​sinθ​

​cosθ​

​0​

​0​

​1​

​6π​​

​21​​

​2√3​​

​4π​​

​2√2​​

​2√2​​

​3π​​

​2√3​​

​21​​

​2π​​

​1​

​0​



Quadrants
SL 3.5

The unit circle can be divided into quadrants based on the sign of ​cosθ​ and ​sinθ. These correspond to the ​4​ quadrants produced by the intersection of the ​x​ and ​y​ axes. The quadrants are denoted ​Q1,  ​Q2,  ​Q3​ and ​Q4.

Quadrant

​sin​

​cos​

​Q1​

+

+

​Q2​

+

-

​Q3​

-

-

​Q4​

-

+

Periodicity
SL 3.5

Since a full circle is ​2π​ radians, adding ​2π​ to any angle ​θ​ gives the same point on the unit circle. In fact, adding any integer multiple of ​2π​ gives the same point:

​
cos(θ+2kπ)sin(θ+2kπ)​=cosθ=sinθ​
​
Symmetry About the X-axis
SL 3.5
​
sin(−θ)cos(−θ)​=−sinθ=cosθ​
​
Symmetry About the Y-axis
SL 3.5
​
sin(π−θ)cos(π−θ)​=sinθ=−cosθ​
​
Symmetry About the Origin
SL 3.5
​
sin(θ+π)cos(θ+π)​=−sinθ=−cosθ​
​
Relating Angles Between Quadrants
SL 3.5

Once the values of ​sin​ and ​cos​ are memorized for critical angles in the first quadrant, you can use the rules of symmetry and periodicity to determine the values of critical angles in arbitrary quadrants.

Nice work completing The Unit Circle, here's a quick recap of what we covered:

Skills covered

Mixed Practice

Exercises checked off

I'm Plex, here to help you understand this concept!
/
Trig equations & identities
/
The Unit Circle
Trigonometric Functions
The Unit Circle
Trig equations & identities

The Unit Circle

0 of 0 exercises completed
The unit circle: using \(\cos\theta\) and \(\sin\theta\) as the \(x\)- and \(y\)-coordinates of a point on the circle, key exact values and quadrants, symmetry rules, periodicity, tangent as \(\tan\theta=\frac{\sin\theta}{\cos\theta}\), and \(\sin^2\theta+\cos^2\theta=1\).

Want a deeper conceptual understanding? Try our interactive lesson!

Sine and Cosine on the Unit Circle
SL 3.5

The key idea with triangles who's hypotenuse lie on the unit circle (that form an angle of ​θ​ with the ​x​-axis) is that ​cosθ​ represents length of the base, and ​sinθ​ represents the height.


Take a look at the graph below and notice the following relationships always hold:

​
cosθsinθ​=x-coordinate=y-coordinate​
​


Key values of Sin, Cos & Tan
SL 3.5

The following table shows the values of ​sinθ​ and ​cosθ​ for the so called critical angles ​θ. These are angles that give "nice" values for ​sin​ and ​cos:


​θ​ (rad)

​sinθ​

​cosθ​

​0​

​0​

​1​

​6π​​

​21​​

​2√3​​

​4π​​

​2√2​​

​2√2​​

​3π​​

​2√3​​

​21​​

​2π​​

​1​

​0​



Quadrants
SL 3.5

The unit circle can be divided into quadrants based on the sign of ​cosθ​ and ​sinθ. These correspond to the ​4​ quadrants produced by the intersection of the ​x​ and ​y​ axes. The quadrants are denoted ​Q1,  ​Q2,  ​Q3​ and ​Q4.

Quadrant

​sin​

​cos​

​Q1​

+

+

​Q2​

+

-

​Q3​

-

-

​Q4​

-

+

Periodicity
SL 3.5

Since a full circle is ​2π​ radians, adding ​2π​ to any angle ​θ​ gives the same point on the unit circle. In fact, adding any integer multiple of ​2π​ gives the same point:

​
cos(θ+2kπ)sin(θ+2kπ)​=cosθ=sinθ​
​
Symmetry About the X-axis
SL 3.5
​
sin(−θ)cos(−θ)​=−sinθ=cosθ​
​
Symmetry About the Y-axis
SL 3.5
​
sin(π−θ)cos(π−θ)​=sinθ=−cosθ​
​
Symmetry About the Origin
SL 3.5
​
sin(θ+π)cos(θ+π)​=−sinθ=−cosθ​
​
Relating Angles Between Quadrants
SL 3.5

Once the values of ​sin​ and ​cos​ are memorized for critical angles in the first quadrant, you can use the rules of symmetry and periodicity to determine the values of critical angles in arbitrary quadrants.

Nice work completing The Unit Circle, here's a quick recap of what we covered:

Skills covered

Mixed Practice

Exercises checked off

I'm Plex, here to help you understand this concept!

Generating starter questions...

1 free

Generating starter questions...

1 free