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Understanding how (2×2) matrices transform points and shapes on the plane. Explanations of the common IB transformations.
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A (2×2) matrix M=(acbd) represents a transformation of points in the cartesian plane. For such transformations, we consider x-coordinates in vector form (10), and y-coordinates as (01):
In general, the point (x,y) is transformed to
We call the input to a transformation the object and the output the image.
When a transformation M is applied to a shape, the area of the image is
The absolute value is there as a negative determinant flips the orientation of the object, but that does not change the area.
The matrix M=(k00k) acts as a geometric enlargement with a scale factor k.
The matrix M=(k001) acts as a geometric stretch with a scale factor k in the horizontal direction.
The matrix M=(100k) acts as a geometric stretch with a scale factor k in the vertical direction.
We can represent rotations about the origin with matrices:
A counterclockwise rotation is represented by (cosθsinθ−sinθcosθ).
A clockwise rotation is represented by (cosθ−sinθsinθcosθ).
a
The matrix (cos2θsin2θsin2θ−cos2θ) represents a reflection in the line y=xtanθ, which is the line through the origin forming an angle of θ with the positive x-axis.
If a point P is translated by a vector (ab), apply a translation a units to the right and b units up:
Geometric transformations represented by matrices can be chained together, and the combined transformation is represented by the product of the matrices. For example, transformation A then B then C is represented by the matrix (CBA).
Notice that the matrix product has the opposite order from the transformations, since