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Perplex
Perplex
Dashboard
Topics
Exponents & LogarithmsApproximations & ErrorSequences & SeriesMatricesComplex NumbersFinancial Mathematics
Cartesian plane & linesFunction TheoryModellingTransformations & asymptotes
2D & 3D GeometryVoronoi DiagramsTrig equations & identitiesVectorsGraph Theory
ProbabilityDescriptive StatisticsBivariate StatisticsDistributions & Random VariablesInference & Hypotheses
DifferentiationIntegrationDifferential Equations
Review VideosFormula BookletMy Progress
BlogLanding Page
Sign UpLogin
Perplex
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Integration
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Kinematics
Volumes of Revolution
Kinematics
Integration

Kinematics

0 of 0 exercises completed

Computations involving distance, displacement, velocity, and acceleration

Want a deeper conceptual understanding? Try our interactive lesson! (Plus Only)

Displacement vs Distance
AHL AI 5.13

Displacement ​s​ is the change in position between start and end time, whereas distance ​d​ is the total length of the path taken.


Direction does not matter for distance, which is never negative, but displacement can be negative - usually indicating motion down or to the left.

Displacement, velocity and acceleration
AHL AI 5.13

Acceleration is the rate of change of velocity, which is the rate of change of displacement.


​
v=dtds​🚫\\ 
​
​
a=dtdv​=dt2d2s​📖
​


Hence, the integral of acceleration is velocity, and the integral of velocity is displacement.

Average Velocity and Acceleration
AHL AI 5.13

While we use derivatives to get instantaneous velocity and time, we can also find average velocity and time:

​
average velocity=ΔtΔs​,average acceleration=ΔtΔv​.
​
Change in Displacement from Velocity
AHL AI 5.13

Change in displacement between ​t1​,t2​:

​
∫t1​t2​​v(t)dt📖
​
Speed
AHL AI 5.13

Speed is the magnitude of velocity:

​
speed=∣v∣
​
Speeding Up and Slowing Down
AHL AI 5.13

If the velocity and acceleration of an object point in the same direction, we say the object is "speeding up" since its speed increases.


If the velocity and acceleration of an object point in opposite directions, we instead say the object is "slowing down."

Distance from Velocity
AHL AI 5.13

The distance can be found from the velocity using the equation

​
∫t1​t2​​∣v(t)∣dt📖
​

Since speed is given by ​∣v(t)∣, we see that distance is the integral of speed.

Velocity as a vector and 2D motion
AHL AI 3.12

We can expand kinematics to two dimensions by thinking of displacement, velocity, and acceleration as ​2D​ vectors, usually with ​x​ and ​y​ components. Then, velocity is given by

​
v⃗=(x′(t)y′(t)​).
​


Nice work completing Kinematics, here's a quick recap of what we covered:

Skills covered

Mixed Practice

Exercises checked off

I'm Plex, here to help you understand this concept!
/
Integration
/
Kinematics
Volumes of Revolution
Kinematics
Integration

Kinematics

0 of 0 exercises completed

Computations involving distance, displacement, velocity, and acceleration

Want a deeper conceptual understanding? Try our interactive lesson! (Plus Only)

Displacement vs Distance
AHL AI 5.13

Displacement ​s​ is the change in position between start and end time, whereas distance ​d​ is the total length of the path taken.


Direction does not matter for distance, which is never negative, but displacement can be negative - usually indicating motion down or to the left.

Displacement, velocity and acceleration
AHL AI 5.13

Acceleration is the rate of change of velocity, which is the rate of change of displacement.


​
v=dtds​🚫\\ 
​
​
a=dtdv​=dt2d2s​📖
​


Hence, the integral of acceleration is velocity, and the integral of velocity is displacement.

Average Velocity and Acceleration
AHL AI 5.13

While we use derivatives to get instantaneous velocity and time, we can also find average velocity and time:

​
average velocity=ΔtΔs​,average acceleration=ΔtΔv​.
​
Change in Displacement from Velocity
AHL AI 5.13

Change in displacement between ​t1​,t2​:

​
∫t1​t2​​v(t)dt📖
​
Speed
AHL AI 5.13

Speed is the magnitude of velocity:

​
speed=∣v∣
​
Speeding Up and Slowing Down
AHL AI 5.13

If the velocity and acceleration of an object point in the same direction, we say the object is "speeding up" since its speed increases.


If the velocity and acceleration of an object point in opposite directions, we instead say the object is "slowing down."

Distance from Velocity
AHL AI 5.13

The distance can be found from the velocity using the equation

​
∫t1​t2​​∣v(t)∣dt📖
​

Since speed is given by ​∣v(t)∣, we see that distance is the integral of speed.

Velocity as a vector and 2D motion
AHL AI 3.12

We can expand kinematics to two dimensions by thinking of displacement, velocity, and acceleration as ​2D​ vectors, usually with ​x​ and ​y​ components. Then, velocity is given by

​
v⃗=(x′(t)y′(t)​).
​


Nice work completing Kinematics, here's a quick recap of what we covered:

Skills covered

Mixed Practice

Exercises checked off

I'm Plex, here to help you understand this concept!

Generating starter questions...

Generating starter questions...