To begin our exploration of lines, we'll discuss how to find the distance between two points. To begin that discussion, we need a quick refresher on how we define a "point" mathematically.
"Plotting a point" is a mathematical way to say "giving a location." Points aren't like physical objects: they don't have a side length or an area, so when a math problem "defines" a point, it's really just giving you directions.
We plot points on the Cartesian plane. (The word "Cartesian" doesn't have a specific mathematical meaning, but modern-day graphing conventions still use the same system that French philosopher/mathematician/smart guy René Descartes came up with hundreds of years ago, which means it's important enough that they named it after him.)
The Cartesian plane has two "axes," which are just lines that we use as a reference for everything else on the plane, kind of like the scale on a map. The "x-axis" gives information about the horizontal position of a coordinate, and the "y-axis" gives information about the vertical position of a coordinate. When we plot a point on the plane, we describe its position using an ordered pair (x,y), where we replace x and y with the specific location of a given point, like so:
Moving to the right on the x axis increases the value of the x coordinate, and moving to the left decreases it. Similarly, moving up on the y axis increases the value of the y coordinate, and moving down decreases it. We call the point (0,0) the origin, which is where the x- and y-axes meet. Crossing from one side of the origin to the other changes the sign (positive or negative) of the x- or y-coordinate, depending on whether it was crossed horizontally or vertically.
The Cartesian plane has four "quadrants," numbered with Roman numerals I−IV. The first quadrant is the one where both x and y are positive, and we move in a counterclockwise rotation (like drawing the letter "C"!) to count up and label the rest of the quadrants. These are indicated on the example diagram above.